Wulf the Barbarian |
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As Wolf awaits his flagon of ale at Bashir's Wine Shop, he
notices a golden falcon.
The falcon triggers a memory of some ten years ago, as a young Prince Wulf accompanied his parents and the Royal Hunting Party.
Without warning, out of the tall grass, the Trolls of
Drakenroost attack. A feathered shaft
finds the Queens falcon.Another hits it's mark, striking and killing the King, Lord Wulfgar, Thane of Baernholm. With the King dead, Stavro Dar Kovin seizes command.
Hopelessly outnumbered, Queen Lenore orders Stavro to take young
Wulf to safety.
As Stavro escapes the carnage, Wulf looks behind him to see his
mother being slain by a grinning
monstrosity. It is a scene that he will never forget. It is a face that Wulf will come to know as the Grinner.
Many days later, Stavro and Wulf arrive at the city of
Azerebaja. With little money,
they struggle to survive, with Stavro juggling knives on a street corner and Wulf holding a begging bowl.
Every evening however, Stavro would train Wulf in the ways of
combat. Stavro is determined
to groom Wulf into a fighting machine.
His thoughts of the past come to an abrupt end when Wulf is
informed that three strangers
have attacked Stavro. Wulf races back to his home, only to find Stavro dead, along with two of the attackers. The remaining assassin has been wounded, leaving a trail of blood.
Sword in hand, Wulf follows the trail and discovers his worst
nightmare. He is face to face
with the Grinner, the monstrous troll that killed his mother.
As Wulf attacks, his sword is shattered by the Grinner, who
wields the sword of Lord Wulgar,
Wulf's father.
The overconfident Grinner, sensing an easy kill, casually begins
flipping his sword between
his two hands. A lightning fast Wulf grabs the sword and plunges it deep into the heart of the Grinner. He has avenged both his mother and father while facing his greatest nightmare. His greatest task, however, lies ahead, as he sets out to kill the sorcerer Mordek, who was behind the troll attack that killed his parents. Wulfgar
While
crossing the Desert of Kesh, also known as the Furnace of Hell, a weary and
wounded
Wulf has battled a group of nine desperate men. These men desired but one thing, Wulf's water bag.
As
Wulf dispatches the last of the nine men, he is greeted by Berithe of the
Free Swordsmen
Guild and her companions Rymstrydle the Blader and Zemba, a magician.
Delirious
from thirst and blood loss, he attacks the trio, only to be subdued by the
magician
Zemba, whose spell puts Wulf into a well-needed deep sleep.
Wulf
awakens in the city of Rama-Kesh. A city, he learns, that has no water.
One of
the water merchants, Rasselas, has dabbled in sorcery and killed his
competitor,
Melekantis. Not content, he continued to delve deep into sorcery, causing him to become mad and unleashing strange creatures upon the city. He then proceeded to empty all the water wells.
The
Swordsmen's Guild was offered a fortune in gold for the head of Rasselas, a
bounty
that Berithe plans to collect. Wulf agrees to join them in the attack on Rasselas.
The
quartet soon invades the fortress of Rasselas where they battle their way
thru the undead.
As they enter the Chamber of Rasselas, they find him perched atop the water demon, Bel-Shugthra. Berithe throws her sword at Rasselas and kills him, but his blood now gives life to the monstrous water demon, Bel-Shugthra.
In
order to combat the demon, Wulf must slay the magician, Zemba, whose blood
will bring to
life the fire demon, Sri-Amantra, who will battle the water demon.
Wulf,
Berithe and Rymstrydle flee the fortress as the two titans destroy each other
and all
around them.
The
water has been restored to Rama-Kesh, and Wulf continues on his quest to kill
the
sorcerer Mordek.
As
Wulf and Rymstrydle continue their journey to Drakenroost, they encounter a
caravan
under attack by the hideous Rat Men.
Together,
they manage to fight off the Rat Men, but they must move quickly for the
Rat Men will soon return in force. They head for the safety of the Iron Citadel, a huge steel mill.
It is
at the Iron Citadel that they encounter Modeo Doh Tyrak, controller of the
Citadel
and step son of Mordek Mal Moriak, the man responsible for the death of Wulf's parents.
Modeo,
however, has no love for his step father, who exiled him to the Iron Citadel
many
years ago. Modeo converted the Citadel from a barely functioning factory into well oiled, productive steel mill. Modeo foolishly thinks that Mordek is unaware of all that he has accomplished at the Iron Citadel, including the Iron Colossus, a creature of metal capable of massive destruction.
It is
at that moment that Mordek reveals himself. He controls all in the Citadel,
including
the destructive Colossus, which attacks Wulf and the members of the caravan. As they battle their way to safety, Modeo triggers a self-destruct mechanism on the Colossus. The explosion will decimate the Iron Citadel.
Modeo
leads Wulf and his allies to a secret portal that leads them to the roof of
the Citadel,
where a gondola awaits them. The gondola takes them to safety as the Colossus explodes, completely obliterating the Iron Citadel.
Having
abandoned his horse in order to steal past the Bryndish border patrols, Wulf
now seeks to replace it.
He sets his sights on a group of thieves, whose raid on Castle Silverkeep was most profitable.
Wulf's
attack is a successful one as he rides off with a horse and, unbeknownst to
him, a prize jewel, the Golden Star.
The thieves are determined to reclaim the Star and take off after Wulf.
As
Wulf approaches a clearing, he does not see a snake-like, fetid, Kill-Demon
drain all the blood from a young woman.
After the Kill-Demon is satiated, he transforms back to human form. Wulf arrives soon after the transformation is complete.
He
recognizes the man as Makhel, Lord Leksakman, the Royal Toymaster when Wulf
was but a small child.
As
night approaches, they make camp for the evening. They are not alone. The
band of thieves has followed
Wulf and plan to strike and retrieve the Golden Star. They are wary, however, as they recognize the Kill-Demon in his human form.
Deciding
that the creature is weakest in it's human form, the thieves attack. Wulf is
able to fight them off and they soon flee.
Later
that evening, as Wulf sleeps, Makhel can no longer wait. His blood thirst
must be satisfied. He transforms into
the Kill-Demon and attacks Wulf. It is only when Wulf is able to drive his sword thru the heart of the creature that it is finally stopped.
Transforming
back to his human form, the dying Makhel recounts how Mordek transformed him
into the Kill-Demon
after he refused to give up the Golden Star, which Mordek somehow feared. As Makhel dies, Wulf vows to avenge him.
Wulf the Barbarian
Wulf the Barbarian is an American comic book series created by Larry Hama for the publisher Atlas Seaboard in 1975 and
resumed in France by Editions Lug in his review Titans starting with # 1. Internal dissension within Seaboard, made the company capota quickly. This explains why only 4 numbers Wulf The Barbarian appeared (February-September 1975).
Summary
[ hide ]
·
1 The creative
context
·
2 History
·
3 The original publications
·
4 The French
versions
·
5 See also
·
6 External links
·
7 Notes and
references
Creative
context [ change | change the code ]
In his desire for
revenge Editions Marvel who had dismissed his
son 1 , Martin Goodman who remained owner of Atlas
(former name of Marvel) climbed a new publishing house also called Atlas and we now usually call Atlas Seaboard to avoid confusion with the former name of Marvel. Through a frontal attack, it was decided to create heroes similar to those of the competitor. As Marvel triumphed with Conan The Barbarian , two magazines of heroic fantasy were launched in Seaboard. The first Iron Jaw , operated in a very similar to that of Conan,although set in the post nuclear holocaust future similar to the Mighty Samson- while the second, Wulf the Barbarian, turned more towards a world of medieval type could be closer to the comic book universe Stalker 2 at DC Comics . This is Larry Hama who created (story and drawings) animated series and the time of two numbers before it is taken up by others.
History [ edit | edit the code ]
Stavro, captain of the
blind king of Wulfgar Baernhölm, saved the son of his lord in a humiliating
defeat. Chased, he hid the
child,
raised him and made him a true warrior. This is the past Wulf. Many years later in the city of Azerebaja time for payback. But before returning to the Evil Wizard Mordek Moriak Wulf must recruit other companions who help you in this adventure 3 . Unfortunately bankruptcy Editions Seaboard that the heir has not yet completed his quest!.One should not aimlessly have there hero wander about,when company is foundered unstale ground.
The
original publications [ modify | modify the code ]
All in the journal Wulf the Barbarian 4
·
# 1 - Wulf the Barbarian -20 boards
·
# 2 - The Beast of Famine -20 boards
·
# 3 - The Colossus of the Iron Citadel
-17 boards (scenario Steve Skeates and
Leo Summers / drawings Leo Summers)
·
# 4 - Death Night in the Forest Darkling
-18 boards (scenario Mike Friedrich / drawings Jim Craig)
The
French versions [ edit | edit the code ]
In Titans
·
# 1 - Wulf the Barbarian
·
# 2 - The Monster Famine
·
# 3 - The Colossus of the Iron Citadel
·
# 4 - A Night in the Dark Wood
See
also [ edit | edit the code ]
·
Beowulf Dragonslayer
·
Claw the Unconquered
·
Conan the Barbarian
·
Cormac Mac Art
(literary character)
·
Iron Jaw
·
Red Sonja
·
Red Sonja (Dynamite
Entertainment)
·
Stalker (comics)
External
links [ edit | edit the code ]
http://www.comicsbronzeage.com/?p=8479
http://www.comicsvf.com/us/578.php
http://www.atomicavenue.com/atomic/titledetail.aspx?TitleID=19235
http://www.comicvine.com/wulf-the-barbarian/49-2826/
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A TRUE OVERVEIW OF COMICS GOOD AND BAD-SOMETIMES TERRIBLE.SCIENCE FICTION MAYBE.
Thursday, April 17, 2014
Wulf the Barbarian
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